Call for Papers

We are very pleased to invite you to submit your latest research results, developments, and ideas to the IEEE 3rd International Conference on Intelligent Reality (ICIR2024), which will be held at the University of Coimbra, Portugal, from December 5th to 6th, 2024.

After two previous successful events that were held exclusively online due to pandemic restrictions, this 3rd edition will be the first on a face to face format. It offers to the participants an opportunity to present their recent works and to take part in technical sessions, workshops, exhibition sessions, and thematic visits in the UNESCO World Heritage city of Coimbra.

The IEEE 3rd  International Conference on Intelligent Reality – is organised by the IEEE Digital Realities Technical Community, which in turn resulted from an IEEE Future Directions initiative sponsored by the following IEEE Organizational Units: IEEE Consumer Technology Society, IEEE Council on RFID, IEEE Electronics Packaging Society, IEEE Engineering in Medicine and Biology Society, IEEE Reliability Society,  IEEE Robotics and Automation Society, and IEEE Standards Association.

The IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) aims at identifying the challenges and opportunities inherent in deploying intelligent tools and interactive disruptive technologies into immersive environments. It provides a forum for leading researchers, industry professionals, and standards experts to share their research findings and ideas.

Intelligent Reality (IR) advances human adoption of integrated Augmented, Virtual, and Mixed Reality (AR/VR/MR), with Artificial Intelligence (AI) and Machine Learning, Digital Twins, IoT, Robotics, Blockchain, Wearables, 5G, Internet of Everything, etc. It integrates AI-accelerated workflows, complex simulations, advanced visualizations, real-time analytics, and many other components to fuse the physical world with digital spaces, thus, enabling humans and machines to co-exist and leverage each other’s strengths.

 

Authors are invited to submit original contributions on, but not limited to, the following areas and topics:

Implementation of Emerging Technologies in Intelligent Reality

  • Metaverse
  • Development and implementation of AI techniques and algorithms to support Intelligent Reality
  • Integrating AI/ML/Wearables/IoT/Internet of Everything/Robotics and other relevant disruptive technologies into Immersive Environments
  • Converging real with virtual worlds
  • Intelligent Reality environments encompassing real and artificial agents and elements
  • Machine Learning and AI Interaction, Interoperability and Communication between Virtual Objects and the Real World
  • Telepresence, Teleoperation, collaboration, and social interactions
  • Web3, blockchain, decentralized computing
  • 3D Models, Digital Avatars, Holograms, and limitations
  • Multimodal and Multisensory Interfaces

Intelligent Reality Science and Foundations

  • Advanced Analytical Models
  • Efficient neural network inference Engines, Transfer Learning
  • Innovative Rendering Models
  • Data interpretation and Explainability
  • Evaluation Metrics and Methodologies
  • Novel Quality Models
  • Usability, UX, Quality of Experience
  • User-Centred Design, User Interaction
  • New Standards

Intelligent Reality Technology and Infrastructure

  • Neural Network Compression
  • Point Cloud Data Extraction, Compression
  • Immersive Visual Media: Omnidirectional, 360º, 3DoF, 6DoF, etc.
  • Spatial Audio, 3D Surround Sounds
  • Geometric Modelling and Design
  • Advances in Olfactory Technologies
  • Sensor Fusion
  • Visual Analytics
  • Rendering Techniques
  • System Architectures, Design, and Deployment
  • Software Techniques and Architectures

Hardware, Accelerators, and Devices for Intelligent Reality

  • AR Glasses, VR Headsets, other AR/VR/MR/XR Form-Factors, other Smart Devices
  • Sensor technology in actuators, tactile, haptic, etc. for IR applications
  • Network on Chip, System on Chip, Programmable Chip
  • FPGA/CGRA/GPU/etc. accelerators for IR applications
  • Programming models and platforms for accelerators
  • Robotics – collaborative, humanoid, industrial, swarm robotics and their convergence with XR and combined applications in various real-life domains
  • IoT and Internet of Everything
  • Machine Vision, data capture, point cloud generation for IR applications

Intelligent Reality Applications and Services

  • Arts, Games, Leisure, Sports, and Entertainment
  • E-commerce, Retail, Real Estate
  • Geospatial & Urban Planning
  • Tourism and Travel
  • Education, Simulation, and Training
  • Serious Games, Healthcare, Medicine, Therapy
  • Transportation, Automotive, Aerospace
  • Finance
  • Manufacturing and Maintenance
  • Industrial, Military, Emergency Response
  • Communication and Collaboration
  • Manufacturing and Occupational Safety
  • Advertising & Marketing
  • Government, Public Sector and Society in General
  • Workforce continuous professional development-CPD (upskilling, reskilling)

Security, Ethics, Privacy, and Trust in Intelligent Reality

  • Research in Security, Privacy, Integrity, and Ethics and its importance in Intelligent Reality
  • Techniques and Models for Fairness, Diversity, Transparency, and Interpretability/Explainability
  • Experimental Studies of Fairness, Diversity, Inclusivity Accountability, and Transparency
  • Personal Obfuscation Technology
  • Fake and Misinformation Detection in IR
  • Methods and approaches for algorithmic explainability in intelligent reality environments
  • User Studies for Perception of Fairness, Accountability, and Transparency in Intelligent Reality environments
  • Trade-offs between Transparency and Privacy
  • Intrusion, Anomaly, Threat Detection
  • Novel Threats, Attacks, Mitigations
  • Social Connection and Concerns in Intelligent Reality

Notices

All submissions must be original contributions, and should not be under concurrent review at any other conference or journal.

Accepted full papers must be presented at the conference by one author to be included in the conference proceedings published in IEEE Xplore. Full paper submission guidelines are to be announced.